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Devlog 13 - Anghoul Overhaul, New Building, New Weapons
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Welcome to yet another devlog! Originally this was going to be devlog 12.5, however we kept working on stuff, and decided to wait on the post until we finished...
Devlog 12 - Shop, Blacksmith, Inventory Update!
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Welcome to the latest devlog! We've been working on completing a couple major systems along with an update to the inventory. A lot of models have been completed...
Devlog 11 - Quality of life, new mob, refined systems
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Welcome back to another dev log! Today we have a few cool things to discuss with everyone. ----------------------------------------------------------------- We'...
Devlog 10 - Class Masters
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Some more key features have been establish! Every week we get closer and closer to a very basic demo for us to test on. And this devlog will talk about one of t...
Devlog 9 - Item Gathering
Hey everyone! Items have been a pain to deal with during this development cycle. Through the devlogs, you could always see the random shapes and textures around...
Devlog 8 - AI Advancement and Map Progression
Welcome to yet another post! We did a good chunk of stuff since the last update. Map progression is a constant thing, so we will try to post pictures every post...
Devlog 7 - Models and Level Building
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We're jumping straight in! We started work on developing the levels and testing out some new scenes for the game. What do you guys think? ----------------------...
Devlog 6 - More Items For The Players
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Welcome back to another devlog. This last development cycle has had a good bit of assets created and levels created. Today we'll be covering all the items creat...

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