Devlog 7 - Models and Level Building
We're jumping straight in! We started work on developing the levels and testing out some new scenes for the game. What do you guys think?
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Here is a room in the first level, it's filled with glowing crystals that were once being mined, but now lay dormant untouched by the civilized world.
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This is a scene we built for promotional imagery. It shows off some of our models in a nice little scene.
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We have begun development of the first level and we'll show off a couple images of the map. We won't disclose anything about the location or local mobs/items. We'll just post an image or two every couple of posts so you can see what to look forward to.
Masters of Anghoul
Status | In development |
Author | Biotale Interactive |
Genre | Action, Adventure, Role Playing, Strategy |
Tags | Dungeon Crawler, Fantasy, looter, Low-poly, Multiplayer |
Languages | English |
Accessibility | Subtitles, Configurable controls, Interactive tutorial |
More posts
- Devlog 13 - Anghoul Overhaul, New Building, New Weapons18 days ago
- Devlog 12 - Shop, Blacksmith, Inventory Update!37 days ago
- Devlog 11 - Quality of life, new mob, refined systems52 days ago
- Devlog 10 - Class MastersAug 21, 2024
- Devlog 9 - Item GatheringAug 04, 2024
- Devlog 8 - AI Advancement and Map ProgressionJun 28, 2024
- Devlog 6 - More Items For The PlayersMay 07, 2024
- Devlog 5 - New Items, Models, and Ingame ScreenshotsApr 27, 2024
- Let's look at the classes in the game so farFeb 15, 2024
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